Monkey Fist Games

Announcing Scooped!

April 11th, 2013 by

We have been hard at work finishing up Word Warfare BUT we have also been slowly developing another game as well! Introducing “Scooped”, an education iOS game designed to teach children math. Scooped is set in an ice cream store and shows random equations (based on type of operation selected and difficulty level) for children [...]

Development Snapshot #4 – Word Warfare

March 16th, 2013 by

We are excited to announce in this version of our Development Snapshot that Word Warfare is very close to reaching Beta! As mentioned in the previous installment, our progress has been hindered slightly due to issues revolving around production time and quality issues regarding artwork for the game. I am happy to say that these [...]

Development Snapshot #3 – Word Warfare

February 16th, 2013 by

We have not updated this in some time now so we figured you guys deserved some new information! Work has been steadily progressing through the development of Word Warfare, however, we have had a few set backs due to issues with graphic designers we have hired. We believe that is all worked out now and [...]

Development Snapshot #2 – Word Warfare

January 12th, 2013 by

It has been a little bit of time since we have updated you on the progress of Word Warfare. We have been hard at work and are making some great progress! As an indie developer there are many hurdles to creating a game (especially your first major release). We have battled a few hurdles but [...]

Development Snapshot #1- Word Warfare

November 19th, 2012 by

Work is in full swing for “Word Warfare”! We are progressing through the initial stages and have hammered out the gameplay details and figured out exactly how we want the game to be played. Starting development on a new game can be a daunting task filled with tons of decisions that sneak up on you. [...]